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Post by brumguvnor on Nov 3, 2017 15:48:30 GMT
On second thoughts - I am going to change the instructions I give to the Bounty Hunter Guild about all the incriminating video we shot of Dekker: it's now not "release this if I die" but "release this if I don't check in once per day" - otherwise he could just kidnap us and not worry about it being released - or kill us and make sure our deaths are just not reported.....
I will also spend 50 creds (or so) on the "Enhanced Luxury Super-Size Bounty Hunter Life Insurance Policy" - which pays out LARGE and make the payout into a bounty on Dekkers head - for his death only.
And I will make damn sure Dekker knows all of this!
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Post by brumguvnor on Nov 5, 2017 10:02:21 GMT
Also - did you say already on here how XP works? - spending it to boost basic attributes and suchlike? - if you have - sorry - I couldn't see it...
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gilbo
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Post by gilbo on Nov 5, 2017 16:36:30 GMT
Also - did you say already on here how XP works? - spending it to boost basic attributes and suchlike? - if you have - sorry - I couldn't see it... I thought you had levelled up. When you have 10 XP you go up a level. You get 3 skill points and other stuff depending on class. You can go up a level in another class if you wish. When you reach level 4 in any class you get to increase an attribute by 1 point. You can also convert skill points to background points (1 skill = 3 points) so theoretically you could increase attributes like this too, although it wouldn't make sense to suddenly develop a mutation. You could get cybernetic stuff like that though.
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Post by brumguvnor on Nov 6, 2017 7:17:53 GMT
Aha - yes - that's what I was after: cheers.
Couple of questions on psion focus...
- how long after they have been taken off you you do your psion powers stop working? - immediately? - or is there a very short "powering down" period? - if you picked up your own focus after being separated from it - would you need to re-attune yourself to it? - or could you use it straight away? - if you had a focus stashed in a body cavity - could you still use it? - if you touched another psions focus, do you have a chance of recognising that it is a focus? - the surgery needed to install cyberwear and body cavities - can that be done with the equipment on the ship?
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gilbo
2019 Group
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Post by gilbo on Nov 6, 2017 13:48:53 GMT
Psion focus - how long after they have been taken off you you do your psion powers stop working? - immediately? - or is there a very short "powering down" period? Yes, straight away. If you haven't got it you can't use it.
- if you picked up your own focus after being separated from it - would you need to re-attune yourself to it? - or could you use it straight away? No you could use it straight away.
- if you had a focus stashed in a body cavity - could you still use it? Yes
- if you touched another psions focus, do you have a chance of recognising that it is a focus? Yes. You would have to make a roll.
- the surgery needed to install cyberwear and body cavities - can that be done with the equipment on the ship? Probably. Maybe. You would need someone skilled in medic and robotics. Io has shown himself to be a pretty competent medic but you don't know how good he is with robotics, although he is one so that may help.
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Post by pericles on Nov 9, 2017 23:33:33 GMT
Just thinking about Psionic equipment.
Psionic / Technology crossover: I am not keen on this idea. Drain a powerpack for more powerpoints could easily make a Psion unbeatable. By tapping into a ship or other power source the Psion has unlimited power points and can boost powers using extra powerpoints see page 49.
Psionic technology based on strange principals is more managable. A Psionic capacitor to store excess points in at the end of the day will give the Psion a quick but limited boost. Higher quality foci made from exotic materials possibly custom made or grown to increase difficulty of resistance roll. Specialised foci reducing the power point cost of specific disciplines or powers Specialised foci holding a specific power activated by spending power points A power drain item. A baleful/vampiric capacitor draining power into a resevoir.
Using the rules on page 49 I can spend power points to increase the number of targets. Can I (like someone using melee or any other weapon) choose the same target multiple times?
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Post by pericles on Nov 9, 2017 23:36:51 GMT
P.S. Using extra power to enhance attacks is the only method currently available to Psions to increase personal efficacy. All other classes can simply buy equipment.
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gilbo
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Post by gilbo on Nov 14, 2017 14:50:29 GMT
Just thinking about Psionic equipment. Psionic / Technology crossover: I am not keen on this idea. Drain a powerpack for more powerpoints could easily make a Psion unbeatable. By tapping into a ship or other power source the Psion has unlimited power points and can boost powers using extra powerpoints see page 49. Psionic technology based on strange principals is more managable. A Psionic capacitor to store excess points in at the end of the day will give the Psion a quick but limited boost. Higher quality foci made from exotic materials possibly custom made or grown to increase difficulty of resistance roll. Specialised foci reducing the power point cost of specific disciplines or powers Specialised foci holding a specific power activated by spending power points A power drain item. A baleful/vampiric capacitor draining power into a resevoir. I like the idea of special foci and agree that it is not a good idea to have too much psion/tech crossover. I am thinking that cool psion items would be like magic items in D&D. You can't buy them in shop but you might find weird alien artifacts... Just thinking about Psionic equipment. Using the rules on page 49 I can spend power points to increase the number of targets. Can I (like someone using melee or any other weapon) choose the same target multiple times? I was going to say yes, but on second thoughts I think this would make it too powerful, so no. There are (deliberately) very few abilities that let you attack multiple times.
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Post by pericles on Nov 14, 2017 23:22:23 GMT
Gilbo said: I am thinking that cool psion items would be like magic items in D&D. You can't buy them in shop but you might find weird alien artifacts... The way Psionic items in 3.5 are described would probably work. www.d20srd.org/indexes/psionicItems.htm. The Cognizance Crystals are probably the least familiar and proably the most useful. The other items are just Psionic equivalents of wands and scrolls.
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Post by pericles on Mar 6, 2018 18:42:37 GMT
Thought it safer to ask these questions on the GM readable plotting thread.
What size melee weapon (Light / Medium / Heavy) can Neo wield using Minor TK (small objects upto 10HP)? Will TK based melee attacks use Ranged, Melee or Gravity control for the attack roll?
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gilbo
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Post by gilbo on Mar 6, 2018 19:12:07 GMT
Thought it safer to ask these questions on the GM readable plotting thread. What size melee weapon (Light / Medium / Heavy) can Neo wield using Minor TK (small objects upto 10HP)? Will TK based melee attacks use Ranged, Melee or Gravity control for the attack roll? You would be able to manipulate and throw a light or medium melee weapon with TK. A massive metal war hammer would be too heavy, but a 'heavy' (two-handed) lightsabre could be manipulated. Lets say anything with a weight up to 2. Nevertheless this is not really combat. You could move the object through the air, but not very effectively fight with it, so the damage would be 1d4 or 1d6. I might give you more damage if it was a powerful energy weapon, but it wouldn't be as good as actually holding it in your hand. The attack roll would be half your gravity control rank (as you are not used to 'fighting' with telekinesis).
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Post by pericles on Mar 6, 2018 21:36:00 GMT
You would be able to manipulate and throw a light or medium melee weapon with TK. A massive metal war hammer would be too heavy, but a 'heavy' (two-handed) lightsabre could be manipulated. Lets say anything with a weight up to 2. Nevertheless this is not really combat. You could move the object through the air, but not very effectively fight with it, so the damage would be 1d4 or 1d6. I might give you more damage if it was a powerful energy weapon, but it wouldn't be as good as actually holding it in your hand. The attack roll would be half your gravity control rank (as you are not used to 'fighting' with telekinesis). Neo was hoping for a light Electro-foil 2d6 Wt1 but can now look forward to a medium Electro-blade 2d8 Wt2 Half gravity control is a big step up from -2 Melee or -1 Range. Neo is very happy
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Post by brumguvnor on Mar 7, 2018 8:47:16 GMT
I think there should be a skill of "fighting with TK" that you could buy ranks in...
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Post by brumguvnor on Mar 19, 2018 13:24:30 GMT
So when we come back to Empyrean I am definitely asking the techies to build me some "grenade daggers" - 3 or 4 grenades attached to a barbed blade: you shove it into the bad guy with TK and then the grenades go off!
And we should get some small robots, give them PADS and guns and use them as cannon fodder!
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