gilbo
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Post by gilbo on Feb 14, 2017 17:46:53 GMT
Not against it - I just don't want to be prescriptive in what you are able to take you know - I am trying to be open ended without one person having a clever idea that encompasses the powers of 3 or 4 other spheres... Yep now that everyone has sort of said what they want (albeit excluding Andy, Kaii and Lawrence if they are playing) I thought that coming up with a list would be helpful, so it will avoid overlap. For example if I have flesh and I say that I want to heal all the party perhaps you would say that is more in the sphere of life? And if I wanted to make a bear grow to giant size that would be more nature? So if I had flesh again here I could argue that if I can control flesh then I could feed people, but you could say no, piss off, that comes under nature. I am just thinking that me, Kath and Kris ought to have defined areas otherwise there is too much overlap with nature, flesh and life. Obviously we can change these titles. With Dave's Nullify thing I would suggest 'space' instead as otherwise it is too confusing (well I didn't understand it anyway).
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Post by brumguvnor on Feb 14, 2017 18:48:41 GMT
Flesh could definitely not feed people... - only plant control could force-grow plants quickly - but I don't mind detailing that. I think a lot of confusion will be resolved when we go over the difficulty table, and make it clear how hard things are to do - take a look at it in version 4 of the rules as well as the list of spheres. Let me know if I have missed any, and if any of the descriptions are unclear. Check out version 4 here: Ragnarok v4.doc (892 KB)
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Deleted
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Post by Deleted on Feb 14, 2017 19:16:38 GMT
Flesh could definitely not feed people... - only plant control could force-grow plants quickly Check out version 4 here: Steak would be preferable I suppose we could make a full grown cow (that might be level 7) It'd be easier if Flesh could provide 8oz portions
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gilbo
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Post by gilbo on Feb 14, 2017 19:58:47 GMT
Great, those categories seems fine although I still reckon you could have nature as a sphere and get rid of plants/animals/weather. Or what about nature being animals & plants and combining weather and water?
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Post by brumguvnor on Feb 14, 2017 20:41:01 GMT
That's still too powerful for me: it would mean you had 4 spheres in one... Unless there is a way to nerf the catch-all of nature I'm gonna require anyone who wants to do all of this to take animal control, plant control and weather.
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gilbo
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Post by gilbo on Feb 14, 2017 21:22:56 GMT
That's still too powerful for me: it would mean you had 4 spheres in one... Unless there is a way to nerf the catch-all of nature I'm gonna require anyone who wants to do all of this to take animal control, plant control and weather. No I meant nature to be animals and plants (as plants on its own is a bit rubbish), and then another sphere for water and weather (as they are pretty similar anyway).
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Post by Kristian on Feb 14, 2017 22:17:38 GMT
I would obviously prefer it to be the following...
Nature: Flora & Fauna Nature: Environment
My reasoning would be that 'animals' on it's own isn't as good as 'Earth' for example ...as 'Earth' would let you summon an elemental, shape/break stone, cause earthquakes, encase yourself (or enemies) in impregnable stone, etc., whereas 'Fauna' would essentially be on par with controlling/summoning elementals - that's it.
At least with 'flora' attached you could call up grasping roots, animate trees, make walls of impenetrable thorns grow around an area etc. (making more on par with what an elemental sphere can do).
And I'd prefer 'Environment' over weather ...as that could allow you to summon a blizard or a thunderstorm etc. ...but also allow you to part rivers or have the river come crashing down on your foes (like when the Nazgul are defeated at the Fords of Bruinen), and maybe even cause earthquakes and minor 'natural disaster' type things (as 'weather' on it's own also seems a bit pants). Basically, if using the 'can kill X many of X' examples, it would allow me to use my natural surroundings as a weapon.
That's my thoughts anyway.
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Deleted
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Post by Deleted on Feb 15, 2017 0:14:04 GMT
Basically, if using the 'can kill X many of X' examples, it would allow me to use my natural surroundings as a weapon. That's my thoughts anyway. I agree- nature uses nature as a weapon. 'Life' as James describes it would use power over life or death as a weapon, but even that, after a glass or two of wine, sounds a bit much/obviously at risk of outtrumping other spheres unreasonably unless 'Nature' is allowed to do similar etc.
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Post by brumguvnor on Feb 15, 2017 7:16:08 GMT
Hmmm.. You know what? - that break down of nature works well... Nice balance: so be it! Nature (flora and fauna) and environment sphere it is!
Question now is.. Will anyone take it?!
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Post by Kristian on Feb 15, 2017 11:00:44 GMT
Well, that's the plan - as I'm approaching it from the point of view that together we form a pantheon of sorts ...and I'll be the nature/wilderness/Radagast* guy. *not the guy from the god-awful movies.
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Post by brumguvnor on Feb 15, 2017 11:35:03 GMT
I was actually wondering how much collusion was going to happen out of earshot of the GM so that as many different spheres as possible got covered!
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Deleted
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Post by Deleted on Feb 15, 2017 12:40:05 GMT
Well, that's the plan - as I'm approaching it from the point of view that together we form a pantheon of sorts ...and I'll be the nature/wilderness/Radagast* guy. *not the guy from the god-awful movies. Ooh excellent, can you think of anything we missed out? I attempted to plot them on some pantheons of gods, but it didn't really work. James, you overestimate us in thinking we'd be plotting to make an impressive team- overestimate me anyway
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Post by brumguvnor on Feb 15, 2017 13:14:56 GMT
Ha! - no way am I going to recommend what you should take... - when if you get all wiped out it then becomes all my fault!
I am working on a character sheet for you all now too.
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Deleted
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Post by Deleted on Feb 15, 2017 13:36:06 GMT
Ha! - no way am I going to recommend what you should take... - when if you get all wiped out it then becomes all my fault! You sort of did lol. But I'm sure picking magic was for our own good.
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Post by brumguvnor on Feb 16, 2017 8:10:43 GMT
OK - the next thing I need help with is the use of magic for utility instead of combat... - for example: with level 6 nature (flora and fauna) - exactly how many animals can someone control and for how long?
With level 5 in transmute - how long would it take to transmute the hinges to a castle gate into mud? - how long would it take to transmute the snow in an igloo into solid metal - and how much would it be possible to do?
There is an argument for using the difficulty table in the rules - as long as everyone agrees that it is a good system and is happy with it...
So: help me out here guys: how do we address non-combat magic fairly?
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